

(bolding in these quotes was added for emphasis, and is not in the original text) There’s a lot of little subtle things that all add up to making him feel like he’s there, and part of the team." "How much does the fabric slide, how much does it stretch, how much do we see his jaw motion? Adding intricacies, like the camera irising to the eyes themselves, so we could get a little bit of movement in the eyes. And to avoid the stiff, inexpressive look that Spider-Man’s face has had in some previous film incarnations, the visual effects team devised a version of the mask that stretched when he spoke. The actor performed every line, moment, and beat in the film, captured by motion-capture and reference cameras, with those performances then integrated into ILM’s animation. (Body scans from Tom Holland served as the basis.) The character was animated like any digital creation, but in Civil War, there’s a teenaged kid inside that suit, and it was up to Holland to provide the performance. To bring it to life, they used a layered process: a cloth simulation handled the fabric, which ran atop a muscle simulation that provided the look of Peter Parker’s body. It needed to feel like it was a photographed suit."

The suit is designed by Stark, so he’s sort of one-upped it a little bit - so how do you bring the Stark tech look into that suit? And obviously, we wanted it to feel like real world materials, and not do anything that was out of that realm. "We did a lot of tests and studies to hone in. ILM and the Russos collaborated with Marvel’s own visual development group and Marvel Studios head Kevin Feige to workshop how the character should look. "Our suit had to look and feel real," he says. Shooting, as actor Tom Holland hadn’t even been cast yet.) When theĭecision to go all-CG was made halfway through the shoot, it fell toĮarl and his team to create the definitive Spider-Man. When photography on Civil War began, it hadn’t been decided how theĬharacter would actually be realized, and a camera-ready Spidey suit "The airport is a hundred percent digital Spider-Man, Giant-Man,Īnd Black Panther are always one-hundred percent CG." A real suit was made, but you don't see it in the film Masked characters, and even the environment, were rendered using computer graphics.īishop interviewed an ILM visual effects supervisor, Russell Earl, who said: Spider-Man is completely CG, like most of the rest of the airport sceneĪccording to this Verge article by Bryan Bishop, " That massive airport fight in Captain America: Civil War was almost entirely digital" (May 12, 2016), footage of actors was mainly used for characters who had exposed faces.
